Notes: --- RECORDSEPARATOR --- 1. the "score" and "level" are being --- RECORDSEPARATOR --- initially set on the bg mc, this makes --- RECORDSEPARATOR --- sure the game stats don't reset with --- RECORDSEPARATOR --- every level --- RECORDSEPARATOR --- 2. the "intro" mc and "moveLayer" mc --- RECORDSEPARATOR --- have code to check which level to --- RECORDSEPARATOR --- load. Inside the moveLayer mc we --- RECORDSEPARATOR --- also have the same code on top of --- RECORDSEPARATOR --- the Platforms mc --- RECORDSEPARATOR --- 3. Health Track: --- RECORDSEPARATOR --- Total score is the score used to post --- RECORDSEPARATOR --- to high score boards --- RECORDSEPARATOR --- gamescore is used to keep track of --- RECORDSEPARATOR --- the score between levels. because --- RECORDSEPARATOR --- whenever dude dies that level score --- RECORDSEPARATOR --- must be reset for that level